ISlateViewport::IsViewportTextureAlphaOnly

Does the texture returned by GetViewportRenderTargetTexture only have an alpha channel?

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h

Include

#include "Rendering/RenderingCommon.h"

Syntax

virtual bool IsViewportTextureAlphaOnly() const

Remarks

Does the texture returned by GetViewportRenderTargetTexture only have an alpha channel?

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss