Module |
|
Header |
/Engine/Source/Runtime/SlateCore/Public/Sound/SlateSound.h |
Include |
#include "Sound/SlateSound.h" |
Source |
/Engine/Source/Runtime/SlateCore/Private/Sound/SlateSound.cpp |
static FSlateSound FromName_DEPRECATED
(
const FName & SoundName
)
Construct a FSlateSound from a FName
This functionality is deprecated and should only be used for upgrading old data
An FSlateSound object with a ResourceObject pointer that's either set the given sound, or points to null if the sound could not be found
Parameter |
Description |
---|---|
SoundName |
The name of the sound to load, eg) SoundCue'/Game/QA_Assets/Sound/TEST_Music_Ambient.TEST_Music_Ambient' |