FSlateSound::SetResourceObject
Sets the sound that is supposed to be played.
Module
|
SlateCore
|
Header
|
/Engine/Source/Runtime/SlateCore/Public/Sound/SlateSound.h
|
Include
|
#include "Sound/SlateSound.h"
|
void SetResourceObject
(
class UObject * InResourceObject
)
Sets the sound that is supposed to be played.
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