FSlateBrush::GetUVRegion

Get brush UV region, should check if region is valid before using it

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Styling/SlateBrush.h

Include

#include "Styling/SlateBrush.h"

Syntax

const FBox2D & GetUVRegion() const

Remarks

Get brush UV region, should check if region is valid before using it

Returns

UV region

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss