FSlateTextureAtlas::MarkTextureDirty

Marks the texture as dirty and needing its rendering resources updated

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h

Include

#include "Textures/TextureAtlas.h"

Source

/Engine/Source/Runtime/SlateCore/Private/Textures/TextureAtlas.cpp

Syntax

void MarkTextureDirty()

Remarks

Marks the texture as dirty and needing its rendering resources updated

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