Module |
|
Header |
/Engine/Source/Runtime/SlateRHIRenderer/Public/Interfaces/ISlate3DRenderer.h |
Include |
#include "Interfaces/ISlate3DRenderer.h" |
void DrawWindowToTarget_RenderThread
(
FRHICommandListImmediate & RHICmdList,
const struct FRenderThreadUpdateContext & Context
)
Renders the batched draw elements of the draw buffer to the given render target. Call after preparing the draw buffer and render target on the game thread.
Parameter |
Description |
---|---|
RenderTarget |
The render target to render the contents of the draw buffer to |
InDrawBuffer |
The draw buffer containing the batched elements to render |