FMultichannelTcpSender::Send

Sends data through the given channel. This method does not block on bandwidth and never fails.

Windows
MacOS
Linux

References

Module

Sockets

Header

/Engine/Source/Runtime/Sockets/Public/MultichannelTcpSender.h

Include

#include "MultichannelTcpSender.h"

Syntax

void Send
(
    const uint8 * Data,
    int32 Count,
    uint32 Channel
)

Remarks

Sends data through the given channel.

This method does not block on bandwidth and never fails.

Parameters

Parameter

Description

Data

The buffer containing the data to send.

Count

The number of bytes to send from the buffer.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss