Unreal Engine 4.26 Documentation
Unreal Engine 4.27 Documentation
Unreal Engine 5.0 Documentation
Unreal Engine 5.1 Documentation
Unreal Engine 5.2 Documentation
Unreal Engine 5.3 Documentation
>
Unreal Engine API Reference
>
Runtime
>
Sockets
>
FRecvMulti
>
FRecvData
>
BytesReadPtr
Light Theme
Dark Theme
>
BytesReadPtr
Internal pointer specifying the number of bytes read
Windows
MacOS
Linux
Syntax
const
uint32
* BytesReadPtr
Remarks
Internal pointer specifying the number of bytes read
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss