FAmbisonicsSoundfieldSettings::GetUniqueId

This should return a unique This is used so that we don't call the same encode operation multiple times for a single source being sent to identical submixes.

Windows
MacOS
Linux

Override Hierarchy

ISoundfieldEncodingSettingsProxy::GetUniqueId()

FAmbisonicsSoundfieldSettings::GetUniqueId()

References

Module

SoundFieldRendering

Header

/Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h

Include

#include "SoundFieldRendering.h"

Source

/Engine/Source/Runtime/SoundFieldRendering/Private/SoundFieldRendering.cpp

Syntax

virtual uint32 GetUniqueId() const

Remarks

This should return a unique This is used so that we don't call the same encode operation multiple times for a single source being sent to identical submixes.

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