FWidgetMaterialPropertyPath

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Animation/WidgetMaterialTrackUtilities.h

Include

#include "Animation/WidgetMaterialTrackUtilities.h"

Syntax

struct FWidgetMaterialPropertyPath

Variables

Name Description

Public variable

FString

 

DisplayName

Public variable

TArray< FProper...

 

PropertyPath

Constructors

Name Description

Public function

FWidgetMaterialPropertyPath

(
    const TArray< FProperty* >& I...,
    const FString& InDisplayName
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss