UMovieScene2DTransformSection::SetMask

Set the mask that defines which channels this track should animate

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h

Include

#include "Animation/MovieScene2DTransformSection.h"

Source

/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformSection.cpp

Syntax

void SetMask
(
    FMovieScene2DTransformMask NewMask
)

Remarks

Set the mask that defines which channels this track should animate

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