UMovieSceneWidgetMaterialTrack::SetBrushPropertyNamePath

Sets the name of the brush property which has the material to animate.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialTrack.h

Include

#include "Animation/MovieSceneWidgetMaterialTrack.h"

Source

/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTrack.cpp

Syntax

void SetBrushPropertyNamePath
(
    TArray< FName > InBrushPropertyNamePath
)

Remarks

Sets the name of the brush property which has the material to animate.

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