Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Animation/WidgetMaterialTrackUtilities.h |
Include |
#include "Animation/WidgetMaterialTrackUtilities.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Animation/WidgetMaterialTrackUtilities.cpp |
namespace WidgetMaterialTrackUtilities
{
FWidgetMaterialHandle WidgetMaterialTrackUtilities::GetMaterialHandle
(
UWidget * Widget,
const TArray< FName > & BrushPropertyNamePath
)
}
Gets a material handle from a property on a widget by the properties FName path.