| UPropertyBinding::Bind()
|
Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Binding/TextBinding.h |
Include |
#include "Binding/TextBinding.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Binding/TextBinding.cpp |
virtual void Bind
(
FProperty * Property,
FScriptDelegate * Delegate
)