Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidgetPool.h |
Include |
#include "Blueprint/UserWidgetPool.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Blueprint/UserWidgetPool.cpp |
void Release
(
UUserWidget * Widget,
bool bReleaseSlate
)
Return a widget object to the pool, allowing it to be reused in the future