FUserWidgetPool::ResetPool

Full reset of all created widget objects (and any cached underlying slate)

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidgetPool.h

Include

#include "Blueprint/UserWidgetPool.h"

Source

/Engine/Source/Runtime/UMG/Private/Blueprint/UserWidgetPool.cpp

Syntax

void ResetPool()

Remarks

Full reset of all created widget objects (and any cached underlying slate)

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