IUserListEntry::BP_OnItemSelectionChanged
Called when the selection state of the item represented by this entry changes.
Module
|
UMG
|
Header
|
/Engine/Source/Runtime/UMG/Public/Blueprint/IUserListEntry.h
|
Include
|
#include "Blueprint/IUserListEntry.h"
|
void BP_OnItemSelectionChanged
(
bool bIsSelected
)
Called when the selection state of the item represented by this entry changes.
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.