Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/IUserListEntry.h |
Include |
#include "Blueprint/IUserListEntry.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Blueprint/IUserListEntry.cpp |
static void ReleaseEntry
(
UUserWidget & ListEntryWidget
)
Functionality largely for "internal" use/plumbing - see SObjectTableRow's usage. You shouldn't have any cause to call these directly.