UUserListEntryLibrary::IsListItemSelected

Returns true if the item represented by this entry is currently selected in the owning list view.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/IUserListEntry.h

Include

#include "Blueprint/IUserListEntry.h"

Source

/Engine/Source/Runtime/UMG/Private/Blueprint/IUserListEntry.cpp

Syntax

static bool IsListItemSelected
(
    TScriptInterface< IUserListEntry > UserListEntry
)

Remarks

Returns true if the item represented by this entry is currently selected in the owning list view.

Parameters

Parameter

Description

UserListEntry

Note: Visually not transmitted, but this defaults to "self". No need to hook up if calling internally.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss