UUserWidget::OnAnimationFinished

Called when an animation has either played all the way through or is stopped

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h

Include

#include "Blueprint/UserWidget.h"

Syntax

void OnAnimationFinished
(
    const UWidgetAnimation * Animation
)

Remarks

Called when an animation has either played all the way through or is stopped

Parameters

Parameter

Description

Animation

The animation that has finished playing

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