Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include |
#include "Blueprint/UserWidget.h" |
Source |
/Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
Called when a top level widget is in the viewport and the world is potentially coming to and end. When this occurs, it's not save to keep widgets on the screen. We automatically remove them when this happens and mark them for pending kill.