Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include |
#include "Blueprint/UserWidget.h" |
FEventReply OnPreviewKeyDown
(
FGeometry MyGeometry,
FKeyEvent InKeyEvent
)
Called after a key (keyboard, controller, ...) is pressed when this widget or a child of this widget has focus If a widget handles this event, OnKeyDown will not be passed to the focused widget.
This event is primarily to allow parent widgets to consume an event before a child widget processes it and it should be used only when there is no better design alternative.
Returns whether the event was handled, along with other possible actions
Parameter |
Description |
---|---|
MyGeometry |
The Geometry of the widget receiving the event |
InKeyEvent |
Key event |