Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include |
#include "Blueprint/UserWidget.h" |
Source |
/Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
float PauseAnimation
(
const UWidgetAnimation * InAnimation
)
Pauses an already running animation in this widget
the time point the animation was at when it was paused, relative to its start position. Use this as the StartAtTime when you trigger PlayAnimation.
Parameter |
Description |
---|---|
The |
name of the animation to pause |