Deprecated
Short lived attempt to clarify what the default PlayAnimation function does, but going to just keep the default one to make things simple by default.
Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include |
#include "Blueprint/UserWidget.h" |
UUMGSequencePlayer * PlayAnimationAtTime
(
UWidgetAnimation * InAnimation,
float StartAtTime,
int32 NumLoopsToPlay,
EUMGSequencePlayMode::Type PlayMode,
float PlaybackSpeed
)
Plays an animation in this widget a specified number of times
Parameter |
Description |
---|---|
InAnimation |
The animation to play |
StartAtTime |
The time in the animation from which to start playing, relative to the start position. For looped animations, this will only affect the first playback of the animation. |
NumLoopsToPlay |
The number of times to loop this animation (0 to loop indefinitely) |
PlaybackSpeed |
The speed at which the animation should play |
PlayMode |
Specifies the playback mode |