UWidgetBlueprintGeneratedClass::InitializeBindingsStatic

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintGeneratedClass.h

Include

#include "Blueprint/WidgetBlueprintGeneratedClass.h"

Source

/Engine/Source/Runtime/UMG/Private/WidgetBlueprintGeneratedClass.cpp

Syntax

static void InitializeBindingsStatic
(
    UUserWidget * UserWidget,
    const TArray< FDelegateRuntimeBinding > & InBindings
)

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