Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintGeneratedClass.h |
Include |
#include "Blueprint/WidgetBlueprintGeneratedClass.h" |
Source |
/Engine/Source/Runtime/UMG/Private/WidgetBlueprintGeneratedClass.cpp |
static void InitializeWidgetStatic
(
UUserWidget * UserWidget,
const UClass * InClass,
bool InHasTemplate,
bool InAllowDynamicCreation,
UWidgetTree * InWidgetTree,
const TArray< UWidgetAnimation * > & InAnimations,
const TArray< FDelegateRuntimeBinding > & InBindings
)