Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h |
Include |
#include "Blueprint/WidgetBlueprintLibrary.h" |
Source |
/Engine/Source/Runtime/UMG/Private/WidgetBlueprintLibrary.cpp |
static UObject * GetBrushResource
(
const FSlateBrush & Brush
)
Gets the resource object on a brush. This could be a UTexture2D or a UMaterialInterface.