UWidgetBlueprintLibrary::SetInputMode_GameOnly

Setup an input mode that allows only player input / player controller to respond to user input.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h

Include

#include "Blueprint/WidgetBlueprintLibrary.h"

Source

/Engine/Source/Runtime/UMG/Private/WidgetBlueprintLibrary.cpp

Syntax

static void SetInputMode_GameOnly
(
    APlayerController * PlayerController
)

Remarks

Setup an input mode that allows only player input / player controller to respond to user input.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss