UWidgetBlueprintLibrary::SetMousePosition

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h

Include

#include "Blueprint/WidgetBlueprintLibrary.h"

Source

/Engine/Source/Runtime/UMG/Private/WidgetBlueprintLibrary.cpp

Syntax

static FEventReply SetMousePosition
(
    FEventReply & Reply,
    FVector2D NewMousePosition
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss