Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetLayoutLibrary.h |
Include |
#include "Blueprint/WidgetLayoutLibrary.h" |
Source |
/Engine/Source/Runtime/UMG/Private/WidgetLayoutLibrary.cpp |
static FVector2D GetMousePositionOnPlatform()
Gets the platform's mouse cursor position. This is the 'absolute' desktop location of the mouse.