UWidgetLayoutLibrary::GetMousePositionOnViewport

Gets the platform's mouse cursor position in the local space of the viewport widget.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetLayoutLibrary.h

Include

#include "Blueprint/WidgetLayoutLibrary.h"

Source

/Engine/Source/Runtime/UMG/Private/WidgetLayoutLibrary.cpp

Syntax

static FVector2D GetMousePositionOnViewport
(
    UObject * WorldContextObject
)

Remarks

Gets the platform's mouse cursor position in the local space of the viewport widget.

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