UWidgetTree::GetAllWidgets

Gathers all the widgets in the tree recursively

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetTree.h

Include

#include "Blueprint/WidgetTree.h"

Source

/Engine/Source/Runtime/UMG/Private/WidgetTree.cpp

Syntax

void GetAllWidgets
(
    TArray< UWidget * > & Widgets
) const

Remarks

Gathers all the widgets in the tree recursively

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss