Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h |
Include |
#include "Components/WidgetComponent.h" |
enum EWidgetTimingPolicy
{
RealTime,
GameTime,
}
Name |
Description |
---|---|
RealTime |
The widget will tick using real time. |
GameTime |
The widget will tick using game time, respecting pausing and time dilation. |