Deprecated
Use ConstructTileView with FTileViewConstructArgs instead of individual arguments.
Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h |
Include |
#include "Components/ListViewBase.h" |
template<template< typename > class TileViewT, typename UListViewBaseT>
static TSharedRef< TileViewT< ItemType > > ConstructTileView
(
UListViewBaseT * Implementer,
const TArray< ItemType > & ListItems,
EListItemAlignment TileAlignment,
TAttribute< float > TileHeight,
TAttribute< float > TileWidth,
ESelectionMode::Type SelectionMode,
bool bClearSelectionOnClick,
bool bWrapDirectionalNavigation,
EConsumeMouseWheel ConsumeMouseWheel,
EOrientation Orientation
)