| UPanelSlot::SynchronizeProperties()
|
Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/CanvasPanelSlot.h |
Include |
#include "Components/CanvasPanelSlot.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Components/CanvasPanelSlot.cpp |
virtual void SynchronizeProperties()
Applies all properties to the live slot if possible.