UInputKeySelector::SetAllowGamepadKeys

Sets whether or not gamepad keys are allowed in the selected key.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/InputKeySelector.h

Include

#include "Components/InputKeySelector.h"

Source

/Engine/Source/Runtime/UMG/Private/Components/InputKeySelector.cpp

Syntax

void SetAllowGamepadKeys
(
    bool bInAllowGamepadKeys
)

Remarks

Sets whether or not gamepad keys are allowed in the selected key.

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