Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h |
Include |
#include "Components/ListViewBase.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Components/ListViewBase.cpp |
void RegenerateAllEntries()
Full regeneration of all entries in the list. Note that the entry UWidget instances will not be destroyed, but they will be released and re-generated. In other words, entry widgets will not receive Destruct/Construct events. They will receive OnEntryReleased and IUserObjectListEntry implementations will receive OnListItemObjectSet.