| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/RichTextBlockImageDecorator.h |
Include |
#include "Components/RichTextBlockImageDecorator.h" |
class URichTextBlockImageDecorator : public URichTextBlockDecorator
Allows you to setup an image decorator that can be configured to map certain keys to certain images. We recommend you subclass this as a blueprint to configure the instance.
Understands the format </>
Name | Description | ||
---|---|---|---|
|
UDataTable *... |
ImageSet |
Name | Description | |
---|---|---|
|
URichTextBlockImageDecorator ( |
Name | Description | ||
---|---|---|---|
|
const FSlate... |
FindImageBrush |
|
|
FRichImageRo... |
FindImageRow |
Name | Description | ||
---|---|---|---|
|
TSharedPtr< ... |
CreateDecorator ( |