URichTextBlockImageDecorator

Allows you to setup an image decorator that can be configured to map certain keys to certain images.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/RichTextBlockImageDecorator.h

Include

#include "Components/RichTextBlockImageDecorator.h"

Syntax

class URichTextBlockImageDecorator : public URichTextBlockDecorator

Remarks

Allows you to setup an image decorator that can be configured to map certain keys to certain images. We recommend you subclass this as a blueprint to configure the instance.

Understands the format </>

Variables

Name Description

Protected variable

UDataTable *...

 

ImageSet

Constructors

Name Description

Public function

URichTextBlockImageDecorator

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Virtual

const FSlate...

 

FindImageBrush

(
    FName TagOrId,
    bool bWarnIfMissing
)

Protected function

FRichImageRo...

 

FindImageRow

(
    FName TagOrId,
    bool bWarnIfMissing
)

Overridden from URichTextBlockDecorator

Name Description

Public function Virtual

TSharedPtr< ...

 

CreateDecorator

(
    URichTextBlock* InOwner
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss