FGetBool

Common Bindings - If you add any new common binding, you must provide a FPropertyBinder for it.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/Widget.h

Include

#include "Components/Widget.h"

Syntax

class FGetBool

Remarks

Common Bindings - If you add any new common binding, you must provide a FPropertyBinder for it. all primitive binding in UMG goes through native binding evaluators to prevent thunking through the VM.

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