UWidget::HasUserFocus

Returns true if this widget is focused by a specific user.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/Widget.h

Include

#include "Components/Widget.h"

Source

/Engine/Source/Runtime/UMG/Private/Components/Widget.cpp

Syntax

bool HasUserFocus
(
    APlayerController * PlayerController
) const

Remarks

Returns true if this widget is focused by a specific user.

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