UWidget::IsDestructionThreadSafe

Called during garbage collection to determine if an object can have its destructor called on a worker thread.

Windows
MacOS
Linux

Override Hierarchy

UObject::IsDestructionThreadSafe()

UWidget::IsDestructionThreadSafe()

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/Widget.h

Include

#include "Components/Widget.h"

Syntax

virtual bool IsDestructionThreadSafe() const

Remarks

Called during garbage collection to determine if an object can have its destructor called on a worker thread.

Returns

true if this object's destructor is thread safe

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