UWidget::SetNavigationRuleBase

Sets the widget navigation rules for a specific direction.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/Widget.h

Include

#include "Components/Widget.h"

Source

/Engine/Source/Runtime/UMG/Private/Components/Widget.cpp

Syntax

void SetNavigationRuleBase
(
    EUINavigation Direction,
    EUINavigationRule Rule
)

Remarks

Sets the widget navigation rules for a specific direction. This can only be called on widgets that are in a widget tree. This works only for non Explicit, non Custom and non CustomBoundary Rules.

Parameters

Parameter

Description

Direction

Rule

The rule to use when navigation is taking place

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss