| UPrimitiveComponent::GetCollisionShape()
|
Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h |
Include |
#include "Components/WidgetComponent.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp |
virtual FCollisionShape GetCollisionShape
(
float Inflation
) const
Return a CollisionShape that most closely matches this primitive.