UWidgetComponent::SetInitialSharedLayerName
Sets shared layer name used when this widget is initialized
Module
|
UMG
|
Header
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h
|
Include
|
#include "Components/WidgetComponent.h"
|
void SetInitialSharedLayerName
(
FName NewSharedLayerName
)
Sets shared layer name used when this widget is initialized
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