Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h |
Include |
#include "Components/WidgetComponent.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp |
void SetOpacityFromTexture
(
const float NewOpacityFromTexture
)
Sets how much opacity from the UI widget's texture alpha is used when rendering to the viewport (0.0-1.0)