UWidgetComponent::UpdateRenderTarget

Ensure the render target is initialized and updates it if needed.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h

Include

#include "Components/WidgetComponent.h"

Source

/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp

Syntax

virtual void UpdateRenderTarget
(
    FIntPoint DesiredRenderTargetSize
)

Remarks

Ensure the render target is initialized and updates it if needed.

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