bool bApplyGammaCorrection
Widget components that appear in the world will be gamma corrected by the 3D renderer. In some cases, widget components are blitted directly into the backbuffer, in which case gamma correction should be enabled.
bool bApplyGammaCorrection
Widget components that appear in the world will be gamma corrected by the 3D renderer. In some cases, widget components are blitted directly into the backbuffer, in which case gamma correction should be enabled.