| UActorComponent::Deactivate()
|
Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/WidgetInteractionComponent.h |
Include |
#include "Components/WidgetInteractionComponent.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Components/WidgetInteractionComponent.cpp |
virtual void Deactivate()
Deactivates the SceneComponent.