Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Slate/SWorldWidgetScreenLayer.h |
Include |
#include "Slate/SWorldWidgetScreenLayer.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Slate/SWorldWidgetScreenLayer.cpp |
void AddComponent
(
USceneComponent * Component,
TSharedRef< SWidget > Widget
)