FStagingBuffer

Windows
MacOS
Linux

Inheritance Hierarchy

FRefCount

FStagingBuffer

References

Module

VulkanRHI

Header

/Engine/Source/Runtime/VulkanRHI/Public/VulkanMemory.h

Include

#include "VulkanMemory.h"

Syntax

class FStagingBuffer : public VulkanRHI::FRefCount

Variables

Name Description

Protected variable

VkBuffer

 

Buffer

Protected variable

uint32

 

BufferSize

Protected variable

VkMemoryPropert...

 

MemoryReadFlags

Protected variable

TRefCountPtr< F...

 

ResourceAllocation

Constructors

Name Description

Public function

FStagingBuffer()

Destructors

Name Description

Protected function Virtual

~FStagingBuffer()

Owner maintains lifetime.

Functions

Name Description

Protected function

void

 

Destroy

(
    FVulkanDevice* Device
)

Public function

void

 

FlushMappedMemory()

Public function Const

VkDeviceMemo...

 

GetDeviceMemoryHandle()

Public function Const

VkBuffer

 

GetHandle()

Public function

void *

 

GetMappedPointer()

Public function Const

uint32

 

GetSize()

Public function

void

 

InvalidateMappedMemory()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss